Juliacon 2024

Andrew Fitzgibbon, FRS

Andrew Fitzgibbon has been closely involved in the delivery of three ground-breaking computer vision and machine learning systems over two decades. In 2000, he was computer vision lead on the Emmy-award-winning 3D camera tracker “Boujou”; in 2009 he introduced large-scale synthetic training data to Kinect for Xbox 360, and in 2019 was science lead on the team that shipped fully articulated hand tracking on HoloLens 2. His passion is bringing the power of mathematics to the crucible of real-world engineering. He has numerous research awards, including ten “best paper” prizes at leading conferences, and is a Fellow of the UK’s Royal Academy of Engineering, and a Fellow of the Royal Society.


Session

07-11
11:30
60min
AI Hardware and Real-world AI
Andrew Fitzgibbon, FRS

AI is fast becoming a significant consumer of the world’s computational power, so it is crucial to use that power wisely and efficiently. Our approaches to doing so must span all levels of the research stack: from fundamental theoretical understanding of the loss surfaces and regularization properties of machine learning models, to efficient layout at the transistor level of floating-point multipliers and RAM.

AI/ML/AD
REPL (2, main stage)