Juliacon 2024

Reactive Programmer Support Group
2024-07-10 , Struct (1.4)

Being reactive is often considered a bad trait. Taking a reactive approach to the design of systems involving asynchronous behavior, i.a. user interaction through UIs, coordinating long-running jobs, can often be beneficial and result in clean and robust architectures.

This session aims to bring together a group of people to share approaches, experiences, challenges and wins in designing and building these types of systems in Julia.


Taking a reactive approach to the design of systems involving asynchronous behavior can often be beneficial and result in clean and robust architectures. The Julia ecosystem provides many libraries and frameworks to support building reactive systems, for instance, Observables, Pluto, ReactiveGraphs, Rocket, Signals, Stipple, just to name a few.

Designing reactive systems requires a bit of a shift in thinking due to the uncertain nature of asynchronicity, which can take a fair bit of practice, especially when moving beyond mapping simple UI elements onto data structures.

This session aims to bring together a group of people to share approaches, experiences, challenges and wins in designing and building these types of systems in Julia. Which packages they prefer for which types of tasks and why, what types of issues are common and how they are solved, etc.

Joris is the technical team lead for the JuliaSim applications and product team. He has been building reactive apps in Julia and managing their respective codebases for over a decade.

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