In this session participants will hear a brief talk on best game design practices and strategies for neurodiverse players.
After that, the participants will be broken up into groups to examine existing video games and make suggestions on how those techniques might be applied to the games to share with the group.
Participants can use it in game and accessibility design for all types of software
How will you deal with varying numbers of participants in your session?:We can break into different numbers of groups based on the size. I will prepare a large array of games to let groups choose from. It should present no challenge.
Geek, game lover and CSSE professor.