My art practice is rooted in video art coming out of virtual worlds, a broader view of ‘machinima’. I want to connect the virtual to things and ideas outside of it, to human life and creativity, spanning past, present and future.
My aim would be to show what is possible creatively, rather than to teach techniques.
Working in open spaces is critical, as I frequently use creative commons and public domain material. This I (re)work with virtual world material, to make connections across space and time – but it is a reinterpretation and a translation, not simply reproduction.
I publish my work in the open as a deliberate act. I take most pleasure in seeing my video art in public spaces in the 'real world', so connecting space-time, digital-analog, virtual-actual, past-present.
Artists (and I use that in its broadest sense, of anyone who makes art, whether they think of themselves as an artist or not) find new ideas through the connections they make with others. I would hope that it will help me develop my practice - but I've already said how much I want to encourage/inspire others to do work.
How will you deal with varying numbers of participants in your session?:As I understand the arts section, this is not an issue.
Tess is a video artist and printmaker who blends different technologies and worlds, her practice in a recent Contemporary Art PhD. Background includes photography, graphic-design, writing and model-making.