PIKSEL Festival 2022

PIKSEL Festival 2022

Afroditi Psarra

Afroditi Psarra is a transdisciplinary artist and an Associate Professor of Digital Arts and Experimental Media (DXARTS) at the University of Washington. She holds a PhD in Image, Technology, and Design from the Complutense University of Madrid. Her research focuses on the art and science interaction with a critical discourse in the creation of artifacts. Her practice builds on and extends the work of Cyber and Techno-Feminism(s) and the idea of female (and feminized) bodies as matrices of information. Her work has been presented at international media art festivals such as Ars Electronica, Transmediale and CTM, Eyeo, Piksel, and WRO Biennale between others, venues like Bozar, Onassis Stegi, EMST (Greek Museum of Contemporary Art), Walker Art Center, and published at conferences like Siggraph, ISWC (International Symposium of Wearable Computers), DIS (Designing Interactive Systems), C&C (Creativity and Cognition), and EVA (Electronic Visualization and the Arts).


Session

11-19
00:35
30min
Ventriloquist Ontology
Afroditi Psarra

The continuous implementation of AI and ML systems in all areas of technological artifacts, including art, is challenging the ways in which we understand the world around us and urge us to consider other-than-human entities and ‘objects’ as equally important as human beings. In an exploration of such philosophical ideas that stem from the realms of Posthumanism, Actor Network Theory and Object-Oriented Ontology, ‘Ventriloquist Ontology’ encompasses the creation of a modular wearable, trained using Natural Language Processing to create its own personality that manifests in the form of speech and movement actuation. It explores the limits of control and points of hybridization between the human and the machine through the relationship of a performer and a wearable entity. This ventriloquist modular soft entity speaks through text generated using a GPT-2 language model, trained on a dataset of texts around biopolitics, algo-governance, the surveillanced body, and queer theory. Inspired by Alejandro Jodorowsky's dystopian theatrical play The School of Ventriloquists, this project manifests the idea of ‘soft control’ through the creation of a wearable that takes over the wearer's body and converts them into a puppet whose movement is dictated by what they wear.

The softness aspect of this control refers to the plasticity of the interface, the malleability of its hardware connections (mainly soft silicones wires), the suggestive nature that the GPT-2 generated text pertains to, and the indicative nature of the movement of the actuators (some of them rather than radically moving the body, offer a suggestion as to how the body can follow their rhythm of actuation). Sequentially, it brings forth the soft data of the body inextricably linked to ideas of care and intimacy, as well as to the pliability of the different levels of interpretation between the human and the machine. The aspect of control is tied to the cybernetic idea of steering the body to its optimal movement through a feedback loop between machinic language, and human assimilation. It also deals with the hardness of the linear actuators and the microcontrollers that manipulate them, to the domination of these mechanical components over the softness and vulnerability of the human flesh. It asserts the supervision of the artist over the system, on the curation of the content of both the generated text, and its performative aspect. Ultimately, the idea of ventriloquism is used to give agency to an ontological entity comprised of subtle suggestive wearable modules, human flesh and cognitive motor abilities, born-digital, able to produce novel language, but also conditioned to reproduce the biases of its algorithmic parts.

Audiovisual performance
Østre