- Professional Python and Web developer
- hobbyist game developer
- semi-regular Pycon LT speaker
Ray tracing is a rendering method. It simulates the physical behavior of light and it allows to achieve generation of very realistic images.
In this talk I will show an old-school CPU based Python implementation. Python is relatively slow programming language so a ray tracer written in Python is also going to be slow. I will show several (some of them hacky) tricks to speed up CPU intense calculations.