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UID:pretalx-python-asia-2026-SHDM83@pretalx.com
DTSTART;TZID=PST:20260322T131500
DTEND;TZID=PST:20260322T134500
DESCRIPTION:Pyxel is a retro game engine developed by kitao-san\, which is 
 attractive because of its ability to create NES-like retro games in Python
 \, its simple and intuitive API\, and its expressive power limited to 16 c
 olors and 4 sounds. On top of this strong Pyxel limitation\, we created a 
 presence-slide viewer that requires expressive power. We also incorporated
  an interesting mechanism using WebSocket communication. In this talk\, I 
 will show how we implemented the technology from loading Markdown to displ
 aying slides\, with a demonstration.
DTSTAMP:20260501T070408Z
LOCATION:Pardo Hall (Secondary Hall)
SUMMARY:Creating Presentation Slides with the Retro Game Engine Pyxel - Tak
 ayuki Shimizukawa
URL:https://pretalx.com/python-asia-2026/talk/SHDM83/
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