Ben Hur Pintor

Ben is a problem-solver who has a wealth of experience as an advocate, educator, and leader in the open data and open geospatial spaces—equally adept at developing technical solutions, leading capacity building initiatives, or developing communities of practice. He is a big believer in digital autonomy and right-to-own/repair.

You can find him at:
- https://learn-qgis.bnhr.xyz
- https://fb.com/bnhr.xyz
- https://fosstodon.org/@bnhrdotxyz
- https://civicliteraci.es


OpenStreetMap username:

BNHR


Session

10-03
12:00
20min
Awesome (OSM) Games
Ben Hur Pintor

OpenStreetMap and games feel like they go hand-in-hand and that's more than just coincidental. Both OSM and gaming have the power to bring people together, foster community engagement, and provide unique experiences.

In fact, the OSM wiki has a page for games built using OSM data (https://wiki.openstreetmap.org/wiki/Games) and in recent years, we've seen the increase in the use of tools such as MapRoulette and StreetComplete that gamify the experience of contributing to OSM. While the latter is a very interesting topic in itself, this talk will focus on the former—games that use, but are not necessarily intended to contribute, OSM data.

In this talk, we will explore the world of OSM-based/OSM-adjacent games to try and identify various game categories/genres and uses of OSM such as in location-based games (e.g. PokemonGO), serious and realistic simulation games, educational and trivia games, other niche/bespoke games, as well as both digital and tangible/tactile experiences.

Furthermore, we will try to investigate the benefits and drawbacks of using OSM in games and look into other open source "games/game resources/gaming communities" (such as those in the Open Source Tabletop/RPG genre) to uncover possible intersections and opportunities.

Whether you're a beginner or experienced OSM contributor, a game developer, or just a fellow gamer, this talk aims to spark new ideas and inspire further discussions, activities, and developments around the intersection of OpenStreetMap and games.

User Experiences
Talks I