Frank Elsinga

Frank Elsinga from the Technical University of Munich is a member of the MapLibre Governing Board. He is actively engaged in advancing open innovation in the field of vector-based map rendering. Through his work, he helps bridge the gap between the open-source MapLibre community, academic research, and public administration, fostering collaboration and enabling the development of more transparent, accessible, and high-performance geospatial technologies.


OpenStreetMap username:

CommanderStorm


Sessions

08-28
17:55
20min
MapLibre - from data to rendering, in one status update
Yuri Astrakhan, Frank Elsinga

MapLibre has became one of the critical pillars of open source mapping, including map data transformations, formats, rendering, and interaction on all platforms. You see MapLibre everywhere, from small web sites to giants like Microsoft Bing Maps, from hobby phone apps to the giants like Lyft. New MLT tile format allows smaller faster tiles with new features in 2D and 3D space replacing legacy MVT format. Martin tile server has became the fastest tile server with numerous supported backends, formats, and features. This status update will cover all this and more.

Cartography
Talks I / Opening - Amphi Caquot (Coriolis)
08-29
15:05
20min
Upgrading the OSM Front Page
Frank Elsinga

As a mapper, we spend hours micro-mapping surface types, tactile paving, complex building geometries or trees. But when you check the map, they are invisible.

Legacy web cartography forces a compromise:
To keep standard Vector Tiles (MVT) small enough for network transfer, rendering pipelines systematically drop niche tags and simplify geometries.

MapLibre is now the default vector renderer on the OpenStreetMap front page. Moving from static rasters to interactive vectors is the next step in improving this experience.
To make the front page a true 1:1 reflection of the database, we must eliminate this data-loss.

This talk covers the MapLibre technical roadmap for rendering the complete OSM tag dictionary directly in the browser. We detail the integration of two technologies:
- MapLibre Tile (MLT): A vector data compression specification that reduces bandwidth, allowing the delivery of heavy, unfiltered OSM datasets to the client.
- WebGPU: Shifting the computational bottleneck from the CPU to the GPU, enabling browsers to render massive MLT payloads, dynamic styling, and 3D geometries at 60fps.

The presentation features a live, split-screen benchmark using dense data to compare the older raster maps vs legacy MVT/WebGL vs the MLT/WebGPU pipeline.
Attendees will see how upgrading the shared open-source infrastructure is necessary to visualize every mapper’s contribution.

Software Development
Talks I / Opening - Amphi Caquot (Coriolis)